Respect points are awarded for critical moves on the wave (base probability 1%) Also if you advance in jobs, 1 of them gives you respect and money per day.
Day is a unit of time, there is nothing saying the rate you regenerate energy over a day, is the same as the rate you *use* energy in a day (You don't regain energy as fast as you use it, you're not working a full day)
Energy is consumed differently by surfing and work and has different "consumption rate" than "recovery rate". ATM you get 20 game minutes of work per 1 energy point. This can be definitely displayed and explained better in game. I will add that.
Thank you for the feedback. Automations are coming soon and will be unclockable by quests. Work automation first, then Work/Surf to max out surfing time.
Badly needs a re-size for pc, can be a pain to read sometimes as well Almost pointless looking at the surf tab with how quickly it flies by
Background play would be good due to how long you spend sitting around (no point staying tabbed in during that) and would be nice if when you go to a different menu (such as skills) it stayed on what you had it on - want to be looking at the skills themselves, not the surf level
Loads very strangely in search history (a pain to try go back to the main page) but that's minor
Aside from no audio and those other things, it's a fairly decent game so far, nice concept, needs work
This is all great feedback, thank you! By re-size for PC, did you mean using full page width on a larger screen, or maybe fonts are too small for that screen size?
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excited to see more main missions and upgrades
ive been playing it a bit- ITS AWESOME!
in the side quest 1.2 it asks: forecasting_and_observing: 3. but it is not yet unlocked in chapter 1.
BTW, Awesome game. I like it.
Yes, some side quests should be hard or impossible to finish early and need to return to location later with more skills.
So uh, What does forcasting_and_observing mean exactly? I think it's a bug in the code...
With the latest update this should be fixed - It means the skill Forecasting and Observing needs to reach specific level to finish the quest
How do you earn "respect"
Respect points are awarded for critical moves on the wave (base probability 1%) Also if you advance in jobs, 1 of them gives you respect and money per day.
20 point of energy replenish a day
120 $ per day on 3rd job
so 20 points = 120$? But I received only around 50$
Day is a unit of time, there is nothing saying the rate you regenerate energy over a day, is the same as the rate you *use* energy in a day
(You don't regain energy as fast as you use it, you're not working a full day)
Energy is consumed differently by surfing and work and has different "consumption rate" than "recovery rate". ATM you get 20 game minutes of work per 1 energy point. This can be definitely displayed and explained better in game. I will add that.
the ability to repeat your task after energy recharges would be nice
Thank you for the feedback. Automations are coming soon and will be unclockable by quests. Work automation first, then Work/Surf to max out surfing time.
Badly needs a re-size for pc, can be a pain to read sometimes as well
Almost pointless looking at the surf tab with how quickly it flies by
Background play would be good due to how long you spend sitting around (no point staying tabbed in during that) and would be nice if when you go to a different menu (such as skills) it stayed on what you had it on - want to be looking at the skills themselves, not the surf level
Loads very strangely in search history (a pain to try go back to the main page) but that's minor
Aside from no audio and those other things, it's a fairly decent game so far, nice concept, needs work
This is all great feedback, thank you! By re-size for PC, did you mean using full page width on a larger screen, or maybe fonts are too small for that screen size?
Full page yes, the traditional screensize ratio, 16:9, instead of what looks to be about 4:3 (dont quote exactly, just at a glance)
The fonts are pretty small as well and would be nice to be more readable but both could be solved at the same time in the process of reformating
Long story short- both.
amazing design and concept, i had fun and wanted more
This is really good if you love medium paced story incrementals like me. Cant wait for further development!
Really awesome game I loved 😍, this is what I aspire to be as a game d developer